/* Definition of server socket class
   Rick Smereka, Copyright (C) 2000-2002.

   This program is free software; you can redistribute it and/or modify
   it under the terms of the GNU General Public License as published by
   the Free Software Foundation; either version 2 of the License, or
   (at your option) any later version.

   This program is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   GNU General Public License for more details.

   You should have received a copy of the GNU General Public License
   along with this program; if not, get a copy via the Internet at
   http://gnu.org/copyleft/gpl.html or write to the Free Software
   Foundation, Inc., 59 Temple Place, Suite 330, Boston,
   MA 02111-1307 USA

   You can contact the author via email at rsmereka@future-lab.com

   Original version for Unix and Windows 32-bit.
   Sep/2000, Rick Smereka

   Ported to Debian Linux. Nov/2002, Rick Smereka

   Added 'using namespace std'. Dec/2002, Rick Smereka */

#ifndef SSOCKET_HXX
#define SSOCKET_HXX

using namespace std;

class ssocket
   {
   private:
#ifdef OS_WIN32
      SOCKET serverSocket;
      SOCKET srvclientSocket;
      SOCKADDR_IN sockServerAddr;
      SOCKADDR_IN sockClientAddr;
#endif

#ifdef OS_UNIX
      int serverSocket;
      int srvclientSocket;
      struct sockaddr_in sockServerAddr;
      struct sockaddr_in sockClientAddr;
#endif

      string server_hostname;
      int server_port;
      bool server_init;

   public:
      // constructors
      ssocket();
      ssocket(int port);

      // member fuctions
      bool init(int port);
      bool server_wait(void);
      bool is_init(void) { return(server_init); }
      bool close_client(void);
      bool close_all(void);
      int recv_data(string& buf);
      int send_data(string& buf);
   };
#endif
